Run it
Copy the script and paste it into your executor.
while wait(0.06) do
for i,v in pairs(workspace.Stage_Monster:GetChildren()) do
if v:FindFirstChild("Torso") then
local args = {
[1] = {
["CF"] = CFrame.new(-12.618999481201172, 24.49771499633789, -43.56488037109375, 0.910255491733551, 0.00027224465156905353, -0.4140470027923584, -2.9103830456733704e-11, 0.9999997615814209, 0.0006575208972208202, 0.41404712200164795, -0.0005985120078548789, 0.9102552533149719),
["Part"] =v:WaitForChild("Torso"),
["Owner"] = game:().LocalPlayer,
[] = ,
[] = :().LocalPlayer.Character,
[] =v:(),
[] =v,
[] = .(, , -),
[] = .(-, , ),
[] =
}
}
:():():():((args))
Activate when starting a war with zombies, not used in the lobby I'm use delta First, create a room and start, and before opening the gate, activate the script and finish. Remember, this script is active only for the first Normal weapon, not the second. The meaning is not for strength.
Zombie Hunters