Run it
Copy the script and paste it into your executor.
local function teleportToPart(part)
local player = game.Players.LocalPlayer
if player and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
player.Character.HumanoidRootPart.CFrame = part.CFrame + Vector3.new(0, 3, 0)
end
end
local roadsModel = game.Workspace.models.roads
local function findAndTeleport()
if roadsModel then
local highestNumber = 0
local targetPart = nil
for _, part in pairs(roadsModel:GetChildren()) do
local partNumber = tonumber(part.Name)
if partNumber part:()
higher
partNumber > highestNumber
highestNumber = partNumber
targetPart = part
targetPart
(targetPart)
()
()
:().InputBegan:((input, gameProcessedEvent)
input.KeyCode == .KeyCode.P gameProcessedEvent
()
)
It auto loads the road when you press P