Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
Workspace = :()
player = Players.LocalPlayer
DEFAULT_GRAVITY =
HIGH_GRAVITY =
RADIUS =
TRACK_NAMES = {, }
gui = .()
gui.Name =
gui.ResetOnSpawn =
gui.Parent = player:()
frame = .(, gui)
frame.Size = .(, , , )
frame.Position = .(, , , )
frame.BackgroundColor3 = .(, , )
frame.BorderSizePixel =
frame.Active =
frame.Draggable =
corner = .(, frame)
corner.CornerRadius = .(, )
title = .(, frame)
title.Size = .(, , , )
title.Text =
title.BackgroundTransparency =
title.TextColor3 = .(,,)
title.Font = .Font.GothamBold
title.TextSize =
toggleBtn = .(, frame)
toggleBtn.Size = .(, -, , )
toggleBtn.Position = .(, , , )
toggleBtn.BackgroundColor3 = .(, , )
toggleBtn.TextColor3 = .(,,)
toggleBtn.Font = .Font.GothamBold
toggleBtn.TextSize =
toggleBtn.Text =
selectedParts = {}
highlights = {}
isOn =
()
_, h (highlights)
h:()
highlights = {}
selectedParts = {}
(part)
highlights[part]
hl = .()
hl.Adornee = part
hl.FillColor = .(, , )
hl.OutlineColor = .(, , )
hl.Parent = part
highlights[part] = hl
(part, g)
att = part:()
att
att = .()
att.Name =
att.Parent = part
vf = part:()
vf
vf = .()
vf.Name =
vf.Attachment0 = att
vf.RelativeTo = .ActuatorRelativeTo.World
vf.Parent = part
vf.Force = .(, -part:() * g, )
(part)
vf = part:()
vf vf:()
att = part:()
att att:()
()
()
nearbyParts = Workspace:(player.Character.HumanoidRootPart.Position, RADIUS)
_, part (nearbyParts)
part:()
_, name (TRACK_NAMES)
part.Name == name
selectedParts[part] =
(part)
isOn
(part, HIGH_GRAVITY)
(part)
toggleBtn.MouseButton1Click:(()
isOn = isOn
isOn
toggleBtn.BackgroundColor3 = .(, , )
toggleBtn.Text =
toggleBtn.BackgroundColor3 = .(, , )
toggleBtn.Text =
part (selectedParts)
isOn
(part, HIGH_GRAVITY)
(part)
)
RunService.Heartbeat:(()
()
)
Players.LocalPlayer.CharacterAdded:(()
()
)
Increases the gravity of the cart wheels, giving you more stability. Works on any cart. Doesn't work on trash executors
cart ride around nothing