Run it
Copy the script and paste it into your executor.
RS = :()
UIS = :()
VIM = :()
Players = :()
LP = Players.LocalPlayer
AUTO_RUN =
SPRINT_KEYBOARD = .KeyCode.LeftShift
SPRINT_GAMEPAD = .KeyCode.ButtonL3
TOGGLE_KEYS = {
[.KeyCode.LeftShift] = ,
[.KeyCode.ButtonR3] = ,
}
lastDevice =
hasKeypress = ((keypress) == ) ((keyrelease) == )
(key, on)
hasKeypress
(()
on (key) (key)
)
(()
VIM:(on, key, , )
)
()
(lastDevice == ) SPRINT_GAMEPAD SPRINT_KEYBOARD
()
(SPRINT_KEYBOARD, )
(SPRINT_GAMEPAD, )
()
AUTO_RUN ((), )
gui = .()
gui.Name =
gui.ResetOnSpawn =
gui.Parent = LP:()
label = .()
label.Size = .(, , , )
label.Position = .(, -, , )
label.BackgroundColor3 = .(, , )
label.BackgroundTransparency =
label.TextColor3 = .(, , )
label.Font = .Font.GothamBold
label.TextSize =
label.TextWrapped =
label.Parent = gui
()
label.Text = (AUTO_RUN ) ..
label.TextColor3 = AUTO_RUN .(, , ) .(, , )
()
_, name ({, , , })
hit = RS:(name, )
hit hit:() hit
_, v (LP.PlayerScripts:())
v:()
n = v.Name:()
n:() n:() v
(()
sprintModule = ()
(sprintModule, )
mod = (sprintModule)
cfg = mod.Config mod.config mod.Settings
cfg
k (cfg)
key = k:()
key:() key:() key:()
cfg[k] =
key:() key:()
cfg[k] =
mod._step
oldStep = mod._step
mod._step = (self, dt)
self.Config
self._stamina = self.Config.Max
self._spent =
(self, dt)
.(()
.()
ok = (()
mod._stamina =
mod._spent =
mod.Config mod.Config.Drain =
)
ok
)
)
UIS.InputBegan:((input)
TOGGLE_KEYS[input.KeyCode]
UIS:()
AUTO_RUN = AUTO_RUN
AUTO_RUN () ()
()
)
UIS.LastInputTypeChanged:((t)
isGamepad = t.Name:(, ) ==
isGamepad lastDevice ~=
lastDevice =
(); ()
t == .UserInputType.Keyboard lastDevice ~=
lastDevice =
(); ()
)
LP.CharacterAdded:(()
.()
()
)
.(()
.()
()
)
()
()
()• Auto-Run Mode: Forces continuous forward momentum without manual input. • Instant Obstacle Avoidance: Automatically jumps or ducks incoming hazards with millisecond precision. • Anti-Cheat Bypass: Utilizes optimized humanized delays to keep your account safe from automated server bans. • Low-Lag Mode: Clears non-essential visual elements during long runs to prevent Roblox from crashing on low-end mobile devices and PCs.