Run it
Copy the script and paste it into your executor.
Rayfield = (:())()
Window = Rayfield:({
Name = ,
LoadingTitle = ,
LoadingSubtitle = ,
ConfigurationSaving = { Enabled = }
})
Tab = Window:(, )
VisualsTab = Window:(, )
Settings = {
MagnetActive = ,
Range = ,
AntiSit = ,
WalkSpeedEnabled = ,
WalkSpeedValue = ,
JumpPowerEnabled = ,
JumpPowerValue = ,
NoClipEnabled = ,
HitboxEnabled = ,
HitboxSize = ,
ESPSettings = {
Enabled = ,
Names =
}
}
.(()
:().Stepped:(()
Settings.NoClipEnabled
char = .Players.LocalPlayer.Character
char
_, v (char:())
v:()
v.CanCollide =
)
)
.(()
.()
_, v (.Players:())
v ~= .Players.LocalPlayer v.Character v.Character:()
head = v.Character.Head
Settings.HitboxEnabled
head.Size.Y ~= Settings.HitboxSize
head.Size = .(Settings.HitboxSize, Settings.HitboxSize, Settings.HitboxSize)
head.CanCollide =
head.Transparency =
head.Massless =
head.Size.Y ~=
head.Size = .(, , )
head.Transparency =
)
.(()
.()
hum = .Players.LocalPlayer.Character .Players.LocalPlayer.Character:()
hum
Settings.WalkSpeedEnabled
hum.WalkSpeed = Settings.WalkSpeedValue
hum.WalkSpeed ~= hum.WalkSpeed =
Settings.JumpPowerEnabled
hum.UseJumpPower =
hum.JumpPower = Settings.JumpPowerValue
hum.JumpPower ~= hum.JumpPower =
)
.(()
.()
hum = .Players.LocalPlayer.Character .Players.LocalPlayer.Character:()
hum
Settings.AntiSit
hum:(.HumanoidStateType.Seated, )
hum.Sit hum.Sit =
hum:(.HumanoidStateType.Seated, )
)
.(()
.()
Settings.MagnetActive
root = .Players.LocalPlayer.Character .Players.LocalPlayer.Character:()
folder = :()
root folder
oldPos = root.CFrame
found =
_, item (folder:())
item.Name == item:()
(item.Position - root.Position).Magnitude <= Settings.Range
root.CFrame = item.CFrame
.()
found =
found root.CFrame = oldPos
)
(player)
player == .Players.LocalPlayer
(char)
char
highlight = char:() .()
highlight.Name =
highlight.Parent = char
highlight.FillColor = .(, , )
highlight.Enabled = Settings.ESPSettings.Enabled
highlight.Adornee = char
head = char:(, )
head
billboard = head:() .()
billboard.Name =
billboard.Parent = head
billboard.Size = .(, , , )
billboard.StudsOffset = .(, , )
billboard.AlwaysOnTop =
label = billboard:() .()
label.Parent = billboard
label.Size = .(, , , )
label.BackgroundTransparency =
label.TextColor3 = .(, , )
label.TextStrokeTransparency =
label.TextSize =
label.Font = .Font.SourceSansBold
label.Text = player.Name
label.Visible = Settings.ESPSettings.Names
player.Character (player.Character)
player.CharacterAdded:(setup)
_, p (.Players:()) (p)
.Players.PlayerAdded:(CreateESP)
Tab:({
Name = ,
CurrentValue = ,
Callback = (v) Settings.MagnetActive = v
})
Tab:({
Name = ,
Callback = ()
player = .Players.LocalPlayer
character = player.Character
root = character character:()
gunPart = :() .Map:() .Map.GunSpawner:()
root gunPart
lastPos = root.CFrame
root.CFrame = gunPart.CFrame
.()
root.CFrame = lastPos
,
})
Tab:()
Tab:({
Name = ,
CurrentValue = ,
Callback = (v) Settings.NoClipEnabled = v
})
Tab:({
Name = ,
CurrentValue = ,
Callback = (v) Settings.WalkSpeedEnabled = v
})
Tab:({
Name = ,
Range = {, },
Increment = ,
CurrentValue = ,
Callback = (v) Settings.WalkSpeedValue = v
})
Tab:({
Name = ,
CurrentValue = ,
Callback = (v) Settings.JumpPowerEnabled = v
})
Tab:({
Name = ,
Range = {, },
Increment = ,
CurrentValue = ,
Callback = (v) Settings.JumpPowerValue = v
})
Tab:({
Name = ,
CurrentValue = ,
Callback = (v) Settings.AntiSit = v
})
Tab:()
Tab:({
Name = ,
CurrentValue = ,
Callback = (v) Settings.HitboxEnabled = v
})
Tab:({
Name = ,
Range = {, },
Increment = ,
CurrentValue = ,
Callback = (v) Settings.HitboxSize = v
})
VisualsTab:({
Name = ,
CurrentValue = ,
Callback = (Value)
Settings.ESPSettings.Enabled = Value
_, p (.Players:())
p.Character p.Character:()
p.Character.ESPHighlight.Enabled = Value
})
VisualsTab:({
Name = ,
CurrentValue = ,
Callback = (Value)
Settings.ESPSettings.Names = Value
_, p (.Players:())
head = p.Character p.Character:()
head head:()
head.ESPName.TextLabel.Visible = Value
})Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: sirius.menu.
yes i used ai to make this script.

gang up on people simulator