Run it
Copy the script and paste it into your executor.
Players = :()
UserInputService = :()
RunService = :()
VirtualInputManager = :()
LocalPlayer = Players.LocalPlayer
Mouse = LocalPlayer:()
CHECK_RADIUS =
COOLDOWN =
enabled =
lastPress =
connection =
rayParams = RaycastParams.()
rayParams.FilterType = .RaycastFilterType.Exclude
()
(()
VirtualInputManager:(, .KeyCode.F, , )
.()
VirtualInputManager:(, .KeyCode.F, , )
)
()
character = LocalPlayer.Character
character
head = character:()
head
rayParams.FilterDescendantsInstances = {character}
headTop = head.Position + .(, head.Size.Y / , )
result = :(headTop, .(, CHECK_RADIUS, ), rayParams)
result result.Instance
part = result.Instance
part:() part.CanCollide
now = ()
now - lastPress >= COOLDOWN
lastPress = now
()
ScreenGui = .()
ScreenGui.Name =
ScreenGui.ResetOnSpawn =
ScreenGui.ZIndexBehavior = .ZIndexBehavior.Sibling
MainFrame = .()
MainFrame.Name =
MainFrame.Size = .(, , , )
MainFrame.Position = .(, -, , )
MainFrame.BackgroundColor3 = .(, , )
MainFrame.BorderSizePixel =
MainFrame.ClipsDescendants =
MainFrame.Parent = ScreenGui
Corner = .()
Corner.CornerRadius = .(, )
Corner.Parent = MainFrame
Stroke = .()
Stroke.Color = .(, , )
Stroke.Thickness =
Stroke.Parent = MainFrame
TitleBar = .()
TitleBar.Name =
TitleBar.Size = .(, , , )
TitleBar.BackgroundColor3 = .(, , )
TitleBar.BorderSizePixel =
TitleBar.Parent = MainFrame
TitleCorner = .()
TitleCorner.CornerRadius = .(, )
TitleCorner.Parent = TitleBar
TitleLabel = .()
TitleLabel.Size = .(, -, , )
TitleLabel.Position = .(, , , )
TitleLabel.BackgroundTransparency =
TitleLabel.Text =
TitleLabel.TextColor3 = .(, , )
TitleLabel.TextSize =
TitleLabel.Font = .Font.GothamBold
TitleLabel.TextXAlignment = .TextXAlignment.Left
TitleLabel.Parent = TitleBar
StatusLabel = .()
StatusLabel.Size = .(, -, , )
StatusLabel.Position = .(, , , )
StatusLabel.BackgroundTransparency =
StatusLabel.Text =
StatusLabel.TextColor3 = .(, , )
StatusLabel.TextSize =
StatusLabel.Font = .Font.Gotham
StatusLabel.TextXAlignment = .TextXAlignment.Left
StatusLabel.Parent = MainFrame
TriggerLabel = .()
TriggerLabel.Size = .(, -, , )
TriggerLabel.Position = .(, , , )
TriggerLabel.BackgroundTransparency =
TriggerLabel.Text =
TriggerLabel.TextColor3 = .(, , )
TriggerLabel.TextSize =
TriggerLabel.Font = .Font.Gotham
TriggerLabel.TextXAlignment = .TextXAlignment.Left
TriggerLabel.Parent = MainFrame
ToggleButton = .()
ToggleButton.Size = .(, -, , )
ToggleButton.Position = .(, , , )
ToggleButton.BackgroundColor3 = .(, , )
ToggleButton.Text =
ToggleButton.TextColor3 = .(, , )
ToggleButton.TextSize =
ToggleButton.Font = .Font.GothamBold
ToggleButton.BorderSizePixel =
ToggleButton.Parent = MainFrame
BtnCorner = .()
BtnCorner.CornerRadius = .(, )
BtnCorner.Parent = ToggleButton
BtnStroke = .()
BtnStroke.Color = .(, , )
BtnStroke.Thickness =
BtnStroke.Parent = ToggleButton
ScreenGui.Parent = LocalPlayer:()
dragging =
dragStart, startPos
TitleBar.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = MainFrame.Position
)
UserInputService.InputChanged:((input)
dragging (input.UserInputType == .UserInputType.MouseMovement
input.UserInputType == .UserInputType.Touch)
delta = input.Position - dragStart
MainFrame.Position = .(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
)
UserInputService.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1
input.UserInputType == .UserInputType.Touch
dragging =
)
(state)
enabled = state
enabled
StatusLabel.Text =
StatusLabel.TextColor3 = .(, , )
ToggleButton.Text =
ToggleButton.BackgroundColor3 = .(, , )
BtnStroke.Color = .(, , )
Stroke.Color = .(, , )
connection = RunService.Heartbeat:(()
enabled
hit = ()
hit
TriggerLabel.Text =
TriggerLabel.TextColor3 = .(, , )
TriggerLabel.Text =
TriggerLabel.TextColor3 = .(, , )
)
StatusLabel.Text =
StatusLabel.TextColor3 = .(, , )
ToggleButton.Text =
ToggleButton.BackgroundColor3 = .(, , )
BtnStroke.Color = .(, , )
Stroke.Color = .(, , )
TriggerLabel.Text =
TriggerLabel.TextColor3 = .(, , )
connection
connection:()
connection =
ToggleButton.MouseButton1Click:(()
( enabled)
)
ToggleButton.MouseEnter:(()
ToggleButton.BackgroundColor3 = enabled
.(, , )
.(, , )
)
ToggleButton.MouseLeave:(()
ToggleButton.BackgroundColor3 = enabled
.(, , )
.(, , )
)uhh a gui and you open it up it auto press F yes thats all and yes its open source idgaf about yall god damn skids
Universal