Run it
Copy the script and paste it into your executor.
local PARENT = game.Players.LocalPlayer.PlayerGui
local getobjects = function(a)
local Objects = {}
if a then
local b = game:GetService("InsertService"):LoadLocalAsset(a)
if b then
table.insert(Objects, b)
end
end
return Objects
end
local Dex = getobjects("rbxassetid://5475777257")[1]
Dex.Parent = PARENT
local function Load(Obj, Url)
local function GiveOwnGlobals(Func, Script)
local Fenv, RealFenv, FenvMt = {}, {script = Script}, {}
FenvMt.__index = (a,b)
RealFenv[b] == ()[b] RealFenv[b]
FenvMt.__newindex = (a, b, c)
RealFenv[b] ==
()[b] = c
RealFenv[b] = c
(Fenv, FenvMt)
(setfenv, Func, Fenv)
Func
(_, Script)
Script:()
.(()
((Script.Source,..Script:()), Script)()
)()
.(Script:(), LoadScripts)
(, Obj)
(Dex)Configure Some Settings In Games
🍀Hard Time