Run it
Copy the script and paste it into your executor.
local player = game:GetService("Players").LocalPlayer
game:GetService("RunService").RenderStepped:Connect(function()
local character = player.Character
for _,v in workspace.Entity:GetChildren()
(character.HumanoidRootPart.CFrame.Position - v.Head.CFrame.Position).Magnitude < character:()
args = {
[] = ,
[] = character.p250,
[] = {
[] = character.HumanoidRootPart.CFrame.Position,
[] = .(-, -, ),
[] = {
[] = ,
[] =
},
[] = .(, , ),
[] = ,
[] = {
[] = {
[] = .(, , -),
[] = v.Head,
[] = ,
[] = v.Head.CFrame.Position
},
[] = {
[] = .(, , -),
[] = v.Head,
[] = ,
[] = v.Head.CFrame.Position
}
},
[] = character.p250.Handle.BulletOrigin,
[] = {
[] = {
[] = v.Zombie,
[] = v.Head,
[] =
},
[] = {
[] = v.Zombie,
[] = v.Head,
[] =
}
},
[] = {
[] = v.Head.CFrame.Position
}
}
}
:():():():():((args))
)kill all enemies in a 50m radius of you, whenever you hold out the starter pistol

Rise of the Dead