Run it
Copy the script and paste it into your executor.
.SelectedLang = .SelectedLang
.CurrentTheme = .CurrentTheme
()
.P_ESP =
.S_ESP =
.WL =
.JL =
.IJ =
.AFK =
_, v (:())
v:() v:()
_, v (:():())
v:() (
v.Name ==
v.Name ==
v.Name:()
v:()
)
v:()
Loc = {
[] = {exp=, plr=, tp=, loc=, set=, itp=, esps=, pesp=, sesp=, itemsec=, itemgit=, ws_lock=, ws_val=, jp_lock=, jp_val=, infjmp=, nudge=, dist=, psec=, yenile=, isinlan=, map_tp=, exit_kapi=, exit_dis=, safe2=, spider_room=, safe1=, roof=, spider_pick=, lobby_cap=, back_yard=, front_yard=, yeralti_gir=, yeralti_ic=, ust_kat=, alt_kat=, afk=, destroy=, confirm=},
[] = {exp=, plr=, tp=, loc=, set=, itp=, esps=, pesp=, sesp=, itemsec=, itemgit=, ws_lock=, ws_val=, jp_lock=, jp_val=, infjmp=, nudge=, dist=, psec=, yenile=, isinlan=, map_tp=, exit_kapi=, exit_dis=, safe2=, spider_room=, safe1=, roof=, spider_pick=, lobby_cap=, back_yard=, front_yard=, yeralti_gir=, yeralti_ic=, ust_kat=, alt_kat=, afk=, destroy=, confirm=},
[] = {exp=, plr=, tp=, loc=, set=, itp=, esps=, pesp=, sesp=, itemsec=, itemgit=, ws_lock=, ws_val=, jp_lock=, jp_val=, infjmp=, nudge=, dist=, psec=, yenile=, isinlan=, map_tp=, exit_kapi=, exit_dis=, safe2=, spider_room=, safe1=, roof=, spider_pick=, lobby_cap=, back_yard=, front_yard=, yeralti_gir=, yeralti_ic=, ust_kat=, alt_kat=, afk=, destroy=, confirm=},
[] = {exp=, plr=, tp=, loc=, set=, itp=, esps=, pesp=, sesp=, itemsec=, itemgit=, ws_lock=, ws_val=, jp_lock=, jp_val=, infjmp=, nudge=, dist=, psec=, yenile=, isinlan=, map_tp=, exit_kapi=, exit_dis=, safe2=, spider_room=, safe1=, roof=, spider_pick=, lobby_cap=, back_yard=, front_yard=, yeralti_gir=, yeralti_ic=, ust_kat=, alt_kat=, afk=, destroy=, confirm=},
[] = {exp=, plr=, tp=, loc=, set=, itp=, esps=, pesp=, sesp=, itemsec=, itemgit=, ws_lock=, ws_val=, jp_lock=, jp_val=, infjmp=, nudge=, dist=, psec=, yenile=, isinlan=, map_tp=, exit_kapi=, exit_dis=, safe2=, spider_room=, safe1=, roof=, spider_pick=, lobby_cap=, back_yard=, front_yard=, yeralti_gir=, yeralti_ic=, ust_kat=, alt_kat=, afk=, destroy=, confirm=}
}
(k) Loc[.SelectedLang][k] Loc[][k]
()
()
.()
Kavo = (:())()
Window = Kavo.(, .CurrentTheme)
MobileGui = .(, :())
MobileGui.Name =
MobileBtn = .(, MobileGui)
MobileBtn.Size = .(, , , )
MobileBtn.Position = .(, , , )
MobileBtn.Text =
MobileBtn.BackgroundColor3 = .(, , )
MobileBtn.Draggable =
.(, MobileBtn).CornerRadius = .(, )
MobileBtn.MouseButton1Click:(() Kavo:() )
Tab1 = Window:(())
Sec1 = Tab1:(())
Sec1:((), , {, , , , , , , , , , , }, (v) .SKey = v )
Sec1:((), , ()
item = :(.SKey , )
item .Players.LocalPlayer.Character.HumanoidRootPart.CFrame = (item:() item:() item.CFrame) * .(, , )
)
SecESP = Tab1:(())
SecESP:((), , (s) .P_ESP = s
.P_ESP
_, v (.Players:())
v ~= .Players.LocalPlayer v.Character
h = v.Character:() .(, v.Character)
h.FillColor = .(, , )
h.Enabled =
.()
)
SecESP:((), , (s) .S_ESP = s
.S_ESP
_, v (:())
v:() v.Name ==
h = v:() .(, v)
h.FillColor = .(, , )
h.Enabled =
.()
)
Tab2 = Window:(())
Sec2 = Tab2:(())
Sec2:((), , (s) .WL = s )
Sec2:((), , (v) .WL .Players.LocalPlayer.Character.Humanoid.WalkSpeed = (v) )
Sec2:((), , (s) .JL = s )
Sec2:((), , (v) .JL .Players.LocalPlayer.Character.Humanoid.JumpPower = (v) )
Sec2:((), , (s) .IJ = s )
:().JumpRequest:(() .IJ .Players.LocalPlayer.Character.Humanoid:() )
Tab3 = Window:(())
Sec3N = Tab3:(())
Sec3N:((), , () .Players.LocalPlayer.Character.HumanoidRootPart.CFrame *= .(, , -(.NDist )) )
Sec3N:((), , , , (v) .NDist = v )
Sec3P = Tab3:(())
target =
pDrop = Sec3P:((), , {}, (v) target = v )
()
t = {}
_,v (.Players:()) v ~= .Players.LocalPlayer .(t, v.Name)
pDrop:(t)
Sec3P:((), , Upd)
Sec3P:((), , () .Players:(target) .Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .Players[target].Character.HumanoidRootPart.CFrame )
()
Tab4 = Window:(())
Sec4 = Tab4:(())
locs = {
{(), .(, , )}, {(), .(, , )},
{(), .(, , -)}, {(), .(-, , -)},
{(), .(, , -)}, {(), .(, , )},
{(), .(-, , -)}, {(), .(-, , -)},
{(), .(, , -)}, {(), .(, , )},
{(), .(, , )}, {(), .(, , )},
{(), .(, , )}, {(), .(, , -)}
}
_, l (locs) Sec4:(l[], , () .Players.LocalPlayer.Character.HumanoidRootPart.CFrame = l[] )
Tab5 = Window:(())
Sec5 = Tab5:(())
Sec5:((), , (s)
.AFK = s
vu = :()
.Players.LocalPlayer.Idled:(() .AFK vu:(.(,),.CurrentCamera.CFrame) .() vu:(.(,),.CurrentCamera.CFrame) )
)
Sec5:(, , {, , , , }, (v)
.SelectedLang = v
()
)
Sec5:((), (), ()
()
)
()Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
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