Run it
Copy the script and paste it into your executor.
UserInputService = :()
Players = :()
Workspace = :()
Lighting = :()
RunService = :()
CoreGui = :()
ReplicatedStorage = :()
TweenService = :()
CollectionService = :()
Camera = .CurrentCamera
LocalPlayer = Players.LocalPlayer
Mouse = LocalPlayer:()
isMobile = UserInputService.TouchEnabled UserInputService.KeyboardEnabled
isTouchDevice = UserInputService.TouchEnabled
NetModule = ReplicatedStorage:():()
Net = (NetModule)
SkillCheckRemote = Net:()
Fov = (ReplicatedStorage:():())
InfiniteStaminaEnabled =
EspEnabled =
CameraEffectsEnabled =
NoSpreadEnabled =
AntiRagdollEnabled =
AutoSkillCheckEnabled =
AutoHopiumEnabled =
ChainFlingEnabled =
BonbonEspEnabled =
BigHitboxEnabled =
DogAimbotEnabled =
AimbotHolding =
RapidFireEnabled =
BonbonMagnetEnabled =
FullbrightEnabled =
NoFogEnabled =
NoShadowsEnabled =
AimbotSettings = {
Key = .KeyCode.E,
ToggleKey = .KeyCode.LeftAlt,
FOV = ,
Smoothness = ,
AimPart = ,
ShowFOV = ,
FOVColor = .(, , ),
MaxDistance = ,
}
HitboxSize = .(, , )
MagnetRange =
MagnetPower =
ScreenGui = .()
ScreenGui.Name =
ScreenGui.ResetOnSpawn =
ScreenGui.ZIndexBehavior = .ZIndexBehavior.Sibling
ScreenGui.IgnoreGuiInset =
successUI = (() ScreenGui.Parent = CoreGui )
successUI ScreenGui.Parent = LocalPlayer:()
MainFrame = .()
MainFrame.Name =
MainFrame.Size = .(, , , )
MainFrame.Position = .(, -, , -)
MainFrame.BackgroundColor3 = .(, , )
MainFrame.BorderSizePixel =
MainFrame.Active =
MainFrame.Draggable = isMobile
MainFrame.ClipsDescendants =
MainFrame.Visible = isMobile
MainFrame.Parent = ScreenGui
.(, MainFrame).CornerRadius = .(, )
MainStroke = .(, MainFrame)
MainStroke.Color = .(, , )
MainStroke.Thickness =
UIScale = .(, MainFrame)
()
viewport = .CurrentCamera .CurrentCamera.ViewportSize .(, )
scale =
isTouchDevice
scale = .(.(viewport.X * , ) / , , )
UIScale.Scale = scale
scaledW, scaledH = * scale, * scale
MainFrame.Position = .(, -scaledW / , , -scaledH / )
()
.CurrentCamera:():(updateScale)
MobileOpenBtn = .()
MobileOpenBtn.Name =
MobileOpenBtn.Size = .(, , , )
MobileOpenBtn.Position = .(, -, , -)
MobileOpenBtn.AnchorPoint = .(, )
MobileOpenBtn.BackgroundColor3 = .(, , )
MobileOpenBtn.Text =
MobileOpenBtn.TextSize =
MobileOpenBtn.Font = .Font.GothamBold
MobileOpenBtn.TextColor3 = .(, , )
MobileOpenBtn.AutoButtonColor =
MobileOpenBtn.Visible = isTouchDevice
MobileOpenBtn.ZIndex =
MobileOpenBtn.Parent = ScreenGui
.(, MobileOpenBtn).CornerRadius = .(, )
MobileStroke = .(, MobileOpenBtn)
MobileStroke.Color = .(, , )
MobileStroke.Thickness =
dragging, dragStart, startPos
MobileOpenBtn.InputBegan:((input)
input.UserInputType == .UserInputType.Touch input.UserInputType == .UserInputType.MouseButton1
dragging =
dragStart = input.Position
startPos = MobileOpenBtn.Position
)
UserInputService.InputChanged:((input)
dragging (input.UserInputType == .UserInputType.Touch input.UserInputType == .UserInputType.MouseMovement)
delta = input.Position - dragStart
MobileOpenBtn.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
)
UserInputService.InputEnded:((input)
input.UserInputType == .UserInputType.Touch input.UserInputType == .UserInputType.MouseButton1
dragging =
)
MobileOpenBtn.MouseButton1Click:(()
MainFrame.Visible = MainFrame.Visible
MainFrame.Visible ()
)
SnowContainer = .()
SnowContainer.Name =
SnowContainer.Size = .(, , , )
SnowContainer.BackgroundTransparency =
SnowContainer.ClipsDescendants =
SnowContainer.ZIndex =
SnowContainer.Parent = MainFrame
snowflakes = {}
()
size = .(, )
flake = .()
flake.Size = .(, size, , size)
flake.BackgroundColor3 = .(, , )
flake.BackgroundTransparency =
flake.BorderSizePixel =
flake.ZIndex =
flake.Parent = SnowContainer
.(, flake).CornerRadius = .(, )
startX, startY = .(), .() * -
flake.Position = .(startX, , startY, )
.(snowflakes, {
frame = flake, speed = .(, ) / ,
drift = (.() - ) * , x = startX, y = startY,
baseTransparency = .(, ) /
})
i = , ()
RunService.RenderStepped:((dt)
_, flake (snowflakes)
flake.y = flake.y + flake.speed * dt
flake.x = flake.x + flake.drift * dt
fade =
flake.y < fade = flake.y /
flake.y > fade = ( - flake.y) /
fade = .(fade, , )
flake.frame.BackgroundTransparency = flake.baseTransparency + ( - fade) *
flake.y >
flake.y = -
flake.x = .()
flake.speed = .(, ) /
flake.drift = (.() - ) *
flake.baseTransparency = .(, ) /
flake.x < - flake.x =
flake.x > flake.x = -
flake.frame.Position = .(flake.x, , flake.y, )
)
TitleBar = .()
TitleBar.Size = .(, , , )
TitleBar.BackgroundColor3 = .(, , )
TitleBar.BorderSizePixel =
TitleBar.ZIndex =
TitleBar.Parent = MainFrame
.(, TitleBar).CornerRadius = .(, )
TitleFix = .()
TitleFix.Size = .(, , , )
TitleFix.Position = .(, , , -)
TitleFix.BackgroundColor3 = .(, , )
TitleFix.BorderSizePixel =
TitleFix.ZIndex =
TitleFix.Parent = TitleBar
TitleLabel = .()
TitleLabel.Size = .(, -, , )
TitleLabel.Position = .(, , , )
TitleLabel.BackgroundTransparency =
TitleLabel.Text =
TitleLabel.TextColor3 = .(, , )
TitleLabel.TextSize =
TitleLabel.Font = .Font.GothamBold
TitleLabel.TextXAlignment = .TextXAlignment.Left
TitleLabel.ZIndex =
TitleLabel.Parent = TitleBar
VersionLabel = .()
VersionLabel.Size = .(, , , )
VersionLabel.Position = .(, -, , )
VersionLabel.BackgroundTransparency =
VersionLabel.Text =
VersionLabel.TextColor3 = .(, , )
VersionLabel.TextSize =
VersionLabel.Font = .Font.Gotham
VersionLabel.ZIndex =
VersionLabel.Parent = TitleBar
CloseBtn = .()
CloseBtn.Size = .(, , , )
CloseBtn.Position = .(, -, , -)
CloseBtn.BackgroundColor3 = .(, , )
CloseBtn.Text =
CloseBtn.TextSize =
CloseBtn.Font = .Font.GothamBold
CloseBtn.TextColor3 = .(, , )
CloseBtn.AutoButtonColor =
CloseBtn.ZIndex =
CloseBtn.Parent = TitleBar
.(, CloseBtn).CornerRadius = .(, )
CloseBtn.MouseButton1Click:(() MainFrame.Visible = )
Sidebar = .()
Sidebar.Size = .(, , , -)
Sidebar.Position = .(, , , )
Sidebar.BackgroundColor3 = .(, , )
Sidebar.BorderSizePixel =
Sidebar.ZIndex =
Sidebar.Parent = MainFrame
SidebarLayout = .(, Sidebar)
SidebarLayout.Padding = .(, )
SidebarPadding = .(, Sidebar)
SidebarPadding.PaddingTop = .(, )
SidebarPadding.PaddingLeft = .(, )
SidebarPadding.PaddingRight = .(, )
ContentFrame = .()
ContentFrame.Size = .(, -, , -)
ContentFrame.Position = .(, , , )
ContentFrame.BackgroundColor3 = .(, , )
ContentFrame.BorderSizePixel =
ContentFrame.ZIndex =
ContentFrame.Parent = MainFrame
MainTab = .()
MainTab.Size = .(, , , )
MainTab.BackgroundTransparency =
MainTab.BorderSizePixel =
MainTab.ScrollBarThickness = isTouchDevice
MainTab.ScrollBarImageColor3 = .(, , )
MainTab.CanvasSize = .(, , , )
MainTab.AutomaticCanvasSize = .AutomaticSize.Y
MainTab.ZIndex =
MainTab.Parent = ContentFrame
VisualsTab = .()
VisualsTab.Size = .(, , , )
VisualsTab.BackgroundTransparency =
VisualsTab.BorderSizePixel =
VisualsTab.ScrollBarThickness = isTouchDevice
VisualsTab.ScrollBarImageColor3 = .(, , )
VisualsTab.CanvasSize = .(, , , )
VisualsTab.AutomaticCanvasSize = .AutomaticSize.Y
VisualsTab.Visible =
VisualsTab.ZIndex =
VisualsTab.Parent = ContentFrame
(parent)
layout = .(, parent)
layout.SortOrder = .SortOrder.LayoutOrder
layout.Padding = .(, )
padding = .(, parent)
padding.PaddingTop = .(, )
padding.PaddingLeft = .(, )
padding.PaddingRight = .(, )
padding.PaddingBottom = .(, )
(MainTab)
(VisualsTab)
(text, parent)
header = .()
header.Size = .(, , , )
header.BackgroundTransparency =
header.Text = text
header.TextColor3 = .(, , )
header.TextSize =
header.Font = .Font.GothamBold
header.TextXAlignment = .TextXAlignment.Left
header.ZIndex =
header.Parent = parent
header
(text, parent)
btn = .()
btn.Size = .(, , , isTouchDevice )
btn.BackgroundColor3 = .(, , )
btn.TextColor3 = .(, , )
btn.Font = .Font.GothamSemibold
btn.TextSize =
btn.Text = text
btn.TextXAlignment = .TextXAlignment.Left
btn.AutoButtonColor =
btn.ZIndex =
btn.Parent = parent
.(, btn).CornerRadius = .(, )
padding = .(, btn)
padding.PaddingLeft = .(, )
btn.MouseEnter:(()
btn.BackgroundColor3 ~= .(, , )
TweenService:(btn, TweenInfo.(), {BackgroundColor3 = .(, , )}):()
)
btn.MouseLeave:(()
btn.BackgroundColor3 ~= .(, , )
TweenService:(btn, TweenInfo.(), {BackgroundColor3 = .(, , )}):()
)
btn
(text, parent, defaultState)
row = .()
row.Size = .(, , , isTouchDevice )
row.BackgroundTransparency =
row.ZIndex =
row.Parent = parent
label = .()
label.Size = .(, -, , )
label.BackgroundTransparency =
label.Text = text
label.TextColor3 = .(, , )
label.TextSize = isTouchDevice
label.Font = .Font.Gotham
label.TextXAlignment = .TextXAlignment.Left
label.ZIndex =
label.Parent = row
toggle = .()
toggle.Size = .(, isTouchDevice , , isTouchDevice )
toggle.Position = .(, isTouchDevice - -, , isTouchDevice - -)
toggle.BackgroundColor3 = defaultState .(, , ) .(, , )
toggle.Text =
toggle.AutoButtonColor =
toggle.ZIndex =
toggle.Parent = row
.(, toggle).CornerRadius = .(, )
knob = .()
knob.Size = .(, isTouchDevice , , isTouchDevice )
knob.Position = defaultState .(, isTouchDevice - -, , isTouchDevice - -) .(, , , isTouchDevice - -)
knob.BackgroundColor3 = .(, , )
knob.BorderSizePixel =
knob.ZIndex =
knob.Parent = toggle
.(, knob).CornerRadius = .(, )
row, toggle, knob
(toggle, knob, state)
onPos = isTouchDevice .(, -, , -) .(, -, , -)
offPos = isTouchDevice .(, , , -) .(, , , -)
state
TweenService:(toggle, TweenInfo.(), {BackgroundColor3 = .(, , )}):()
TweenService:(knob, TweenInfo.(), {Position = onPos}):()
TweenService:(toggle, TweenInfo.(), {BackgroundColor3 = .(, , )}):()
TweenService:(knob, TweenInfo.(), {Position = offPos}):()
(text, parent, defaultValue, minVal, maxVal, step, onChange)
row = .()
row.Size = .(, , , )
row.BackgroundTransparency =
row.ZIndex =
row.Parent = parent
label = .()
label.Size = .(, , , )
label.BackgroundTransparency =
label.Text = text
label.TextColor3 = .(, , )
label.TextSize =
label.Font = .Font.Gotham
label.TextXAlignment = .TextXAlignment.Left
label.ZIndex =
label.Parent = row
valueLabel = .()
valueLabel.Size = .(, , , )
valueLabel.Position = .(, , , )
valueLabel.BackgroundTransparency =
valueLabel.Text = (defaultValue)
valueLabel.TextColor3 = .(, , )
valueLabel.TextSize =
valueLabel.Font = .Font.GothamSemibold
valueLabel.ZIndex =
valueLabel.Parent = row
minusBtn = .()
minusBtn.Size = .(, , , )
minusBtn.Position = .(, -, , -)
minusBtn.BackgroundColor3 = .(, , )
minusBtn.Text =
minusBtn.TextColor3 = .(, , )
minusBtn.TextSize =
minusBtn.Font = .Font.GothamBold
minusBtn.AutoButtonColor =
minusBtn.ZIndex =
minusBtn.Parent = row
.(, minusBtn).CornerRadius = .(, )
plusBtn = .()
plusBtn.Size = .(, , , )
plusBtn.Position = .(, -, , -)
plusBtn.BackgroundColor3 = .(, , )
plusBtn.Text =
plusBtn.TextColor3 = .(, , )
plusBtn.TextSize =
plusBtn.Font = .Font.GothamBold
plusBtn.AutoButtonColor =
plusBtn.ZIndex =
plusBtn.Parent = row
.(, plusBtn).CornerRadius = .(, )
current = defaultValue
(val)
current = .(val, minVal, maxVal)
valueLabel.Text = current == .(current) (current) .(, current)
onChange (current)
minusBtn.MouseButton1Click:(() (current - step) )
plusBtn.MouseButton1Click:(() (current + step) )
row, update
MainTabBtn = (, Sidebar)
VisualsTabBtn = (, Sidebar)
(activeBtn, inactiveBtn, showMain)
MainTab.Visible = showMain
VisualsTab.Visible = showMain
activeBtn.BackgroundColor3 = .(, , )
activeBtn.TextColor3 = .(, , )
inactiveBtn.BackgroundColor3 = .(, , )
inactiveBtn.TextColor3 = .(, , )
(MainTabBtn, VisualsTabBtn, )
MainTabBtn.MouseButton1Click:(() (MainTabBtn, VisualsTabBtn, ) )
VisualsTabBtn.MouseButton1Click:(() (VisualsTabBtn, MainTabBtn, ) )
(, MainTab)
NoSpreadRow, NoSpreadToggle, NoSpreadKnob = (, MainTab, )
RapidFireRow, RapidFireToggle, RapidFireKnob = (, MainTab, )
ChainFlingRow, ChainFlingToggle, ChainFlingKnob = (, MainTab, )
DogAimbotRow, DogAimbotToggle, DogAimbotKnob = (, MainTab, )
(, MainTab, AimbotSettings.FOV, , , , (v) AimbotSettings.FOV = v )
(, MainTab, AimbotSettings.Smoothness, , , , (v) AimbotSettings.Smoothness = v )
(, MainTab, AimbotSettings.MaxDistance, , , , (v) AimbotSettings.MaxDistance = v )
BigHitboxRow, BigHitboxToggle, BigHitboxKnob = (, MainTab, )
(, MainTab, , , , , (v) HitboxSize = .(v, v, v) )
MagnetRow, MagnetToggle, MagnetKnob = (, MainTab, )
(, MainTab, , , , , (v) MagnetRange = v )
(, MainTab, , , , , (v) MagnetPower = v )
(, MainTab)
StaminaRow, StaminaToggle, StaminaKnob = (, MainTab, )
AntiRagdollRow, AntiRagdollToggle, AntiRagdollKnob = (, MainTab, )
AutoSkillRow, AutoSkillToggle, AutoSkillKnob = (, MainTab, )
AutoHopiumRow, AutoHopiumToggle, AutoHopiumKnob = (isTouchDevice , MainTab, )
(, VisualsTab)
EspRow, EspToggle, EspKnob = (, VisualsTab, )
BonbonEspRow, BonbonEspToggle, BonbonEspKnob = (, VisualsTab, )
(, VisualsTab)
CamRow, CamToggle, CamKnob = (, VisualsTab, )
(, VisualsTab)
(, VisualsTab, , , , , (v)
without = Fov:()
Fov:(, v - without)
)
(, VisualsTab)
FullbrightRow, FullbrightToggle, FullbrightKnob = (, VisualsTab, )
NoFogRow, NoFogToggle, NoFogKnob = (, VisualsTab, )
NoShadowsRow, NoShadowsToggle, NoShadowsKnob = (, VisualsTab, )
MobileActions = .()
MobileActions.Size = .(, , , )
MobileActions.Position = .(, , , -)
MobileActions.BackgroundTransparency =
MobileActions.Visible = isTouchDevice
MobileActions.ZIndex =
MobileActions.Parent = ScreenGui
(text, color, yOffset)
btn = .()
btn.Size = .(, , , )
btn.Position = .(, , , yOffset)
btn.BackgroundColor3 = color
btn.Text = text
btn.TextSize =
btn.Font = .Font.GothamBold
btn.TextColor3 = .(, , )
btn.AutoButtonColor =
btn.ZIndex =
btn.Parent = MobileActions
.(, btn).CornerRadius = .(, )
stroke = .(, btn)
stroke.Color = .(, , )
stroke.Thickness =
stroke.Transparency =
btn
FlingBtn = (, .(, , ), )
StopBtn = (, .(, , ), )
HopiumHoldBtn = (, .(, , ), )
hopiumHolding =
HopiumHoldBtn.InputBegan:((input)
input.UserInputType == .UserInputType.Touch input.UserInputType == .UserInputType.MouseButton1
hopiumHolding =
)
HopiumHoldBtn.InputEnded:((input)
input.UserInputType == .UserInputType.Touch input.UserInputType == .UserInputType.MouseButton1
hopiumHolding =
)
GrabRange, AimCone = ,
DogsFolderName =
FlingDuration, FlingSpeed, AimRate = , ,
MaxChain, ChainDelay = ,
holding, flinging, chaining, stopChain = , , ,
()
cam = .CurrentCamera
char = LocalPlayer.Character
head = char char:()
isFirstPerson = head (cam.CFrame.Position - head.Position).Magnitude <=
isTouchDevice isFirstPerson
cam.CFrame.Position, cam.CFrame.LookVector
Mouse.UnitRay.Origin, Mouse.UnitRay.Direction
(preferAim)
folder = Workspace:(DogsFolderName)
char = LocalPlayer.Character
hrp = char char:()
(folder hrp)
origin, direction = ()
bestDog, bestScore = , .huge
_, dog folder:()
humanoid = dog:()
torso = dog:()
humanoid humanoid.Health > torso
dist = (torso.Position - hrp.Position).Magnitude
dist <= GrabRange
score = dist
preferAim
toDog = (torso.Position - origin).Unit
angle = .(.(direction:(toDog), -, ))
isTouchDevice Mouse.Target Mouse.Target:(dog) angle = -
score = angle < .(AimCone) angle dist +
score < bestScore bestDog, bestScore = dog, score
bestDog bestDog, (bestDog.Torso.Position - origin).Magnitude
(exclude)
folder = Workspace:(DogsFolderName)
folder
heldTorso = exclude exclude:()
heldTorso
closest, closestDist = , .huge
_, dog folder:()
dog ~= exclude
humanoid = dog:()
torso = dog:()
humanoid humanoid.Health > torso
dist = (torso.Position - heldTorso.Position).Magnitude
dist < closestDist dist < closest, closestDist = dog, dist
closest
()
holding
holding, flinging = ,
(() Net:(, ) )
(dog)
flinging =
startTime = .()
holding flinging stopChain .() - startTime < FlingDuration
target = (dog)
heldTorso = dog:()
heldTorso
target target:()
dir = (target.Torso.Position - heldTorso.Position)
dir = dir.Magnitude > dir.Unit .(, , )
(() Net:(, , target.Torso.Position + dir * ) )
(() heldTorso.AssemblyLinearVelocity = dir * FlingSpeed + .(, , ) )
(()
Net:(, , heldTorso.Position + .(, , ))
heldTorso.AssemblyLinearVelocity = .(, , )
)
.( / AimRate)
()
()
chaining
chaining, stopChain = ,
i = , MaxChain
stopChain
dog, distance = (i == )
dog
holding = { dog = dog, distance = distance, sentAt = , grabbedAt = .() }
(() Net:(, , dog, distance) )
.()
stopChain ()
(dog)
stopChain
.(ChainDelay)
chaining, stopChain = ,
()
FlingBtn.MouseButton1Click:(()
ChainFlingEnabled chaining .(runChain)
)
StopBtn.MouseButton1Click:(() stopChain = () )
BonbonTag =
PickedAttribute =
BonbonESPColor = .(, , )
(part)
part:(PickedAttribute) ==
(part)
BonbonEspEnabled part:()
part:()
hl = .()
hl.Name =
hl.Adornee = part
hl.FillColor = BonbonESPColor
hl.OutlineColor = .(, , )
hl.FillTransparency =
hl.OutlineTransparency =
hl.DepthMode = .HighlightDepthMode.AlwaysOnTop
hl.Parent = part
(part)
BigHitboxEnabled part:()
part:()
part:(, )
(()
part.Size = HitboxSize
part.Transparency =
part.CanCollide =
)
(part)
hl = part:()
hl hl:()
()
_, part (CollectionService:(BonbonTag))
part:() part.Parent
(part)
(part)
BonbonEspEnabled (part)
BigHitboxEnabled (part)
CollectionService:(BonbonTag):((part)
.()
part:() (part)
BonbonEspEnabled (part)
BigHitboxEnabled (part)
)
.(()
(updateBonbons)
.()
)
RunService.Heartbeat:((dt)
BonbonMagnetEnabled
char = LocalPlayer.Character
hrp = char char:()
hrp
targetPos = hrp.Position + .(, , )
_, obj (CollectionService:(BonbonTag))
part =
obj:()
part = obj
obj:()
part = obj.PrimaryPart obj:()
part part.Parent (part) (obj)
dist = (part.Position - hrp.Position).Magnitude
dist < MagnetRange dist >
alpha = - .(-MagnetPower * * dt)
alpha = .(alpha, , )
part.CFrame = part.CFrame:(.(targetPos), alpha)
part.Anchored
dir = (targetPos - part.Position)
dir.Magnitude >
part.AssemblyLinearVelocity = dir.Unit * ( + MagnetPower * )
)
FOVCircle = .()
FOVCircle.Thickness =
FOVCircle.NumSides =
FOVCircle.Radius = AimbotSettings.FOV
FOVCircle.Filled =
FOVCircle.Color = AimbotSettings.FOVColor
FOVCircle.Visible =
()
folder = Workspace:(DogsFolderName)
folder
closest, shortest = , AimbotSettings.FOV
center = .(Camera.ViewportSize.X / , Camera.ViewportSize.Y / )
_, dog (folder:())
humanoid = dog:()
part = dog:(AimbotSettings.AimPart) dog:() dog:() dog:()
humanoid humanoid.Health > part
dist3D = (part.Position - Camera.CFrame.Position).Magnitude
dist3D <= AimbotSettings.MaxDistance
pos, onScreen = Camera:(part.Position)
onScreen
dist2D = (.(pos.X, pos.Y) - center).Magnitude
dist2D < shortest shortest, closest = dist2D, part
closest
RunService.RenderStepped:(()
FOVCircle.Position = .(Camera.ViewportSize.X / , Camera.ViewportSize.Y / )
FOVCircle.Radius = AimbotSettings.FOV
FOVCircle.Visible = DogAimbotEnabled AimbotSettings.ShowFOV
DogAimbotEnabled AimbotHolding
target = ()
target
current = Camera.CFrame
goal = .(Camera.CFrame.Position, target.Position)
Camera.CFrame = current:(goal, AimbotSettings.Smoothness)
)
.(()
character = LocalPlayer.Character
character
tool = character:()
tool
NoSpreadEnabled tool:(, )
RapidFireEnabled tool:(, )
.()
)
RunService.RenderStepped:(()
AutoSkillCheckEnabled
char = LocalPlayer.Character
char char:() ~=
playerGui = LocalPlayer:()
playerGui
skillGui = playerGui:()
skillGui skillGui.Enabled
track = skillGui:(, )
zone = track track:(, )
pointer = track track:(, )
zone pointer
pX = pointer.Position.X.Scale
zX = zone.Position.X.Scale
zWidth = zone.Size.X.Scale
pX >= zX pX <= (zX + zWidth)
SkillCheckRemote:()
.()
)
.(()
shouldFire = AutoHopiumEnabled (isTouchDevice hopiumHolding UserInputService:(.UserInputType.MouseButton3))
shouldFire
char = LocalPlayer.Character
humanoid = char char:()
char humanoid
hopium =
_, child (char:())
child:() child.Name:():(, ) ==
hopium = child
hopium
backpack = LocalPlayer:()
backpack
_, child (backpack:())
child:() child.Name:():(, ) ==
hopium = child
hopium
hopium.Parent ~= char
(() humanoid:(hopium) )
.()
_ = , (() hopium:() )
RunService.Heartbeat:()
.()
)
.(()
InfiniteStaminaEnabled
char = LocalPlayer.Character
char char:(, Workspace:() + )
_, effect (Lighting:())
effect:() effect:() effect:()
effect.Enabled =
heartbeatSound = :():()
heartbeatSound heartbeatSound:()
.()
)
.(()
FullbrightEnabled
(()
Lighting.Brightness =
Lighting.Ambient = .(, , )
Lighting.OutdoorAmbient = .(, , )
Lighting.EnvironmentDiffuseScale =
Lighting.EnvironmentSpecularScale =
Lighting.ExposureCompensation =
)
NoFogEnabled
(()
Lighting.FogEnd =
Lighting.FogStart =
)
NoShadowsEnabled
(() Lighting.GlobalShadows = )
.()
)
(character)
character
humanoid = character:()
humanoid
humanoid.PlatformStand =
humanoid.AutoRotate =
humanoid:(.HumanoidStateType.Jumping, )
humanoid:(.HumanoidStateType.GettingUp, )
humanoid:(.HumanoidStateType.GettingUp)
humanoid.UseJumpPower humanoid.JumpPower = humanoid.JumpHeight =
_, desc (character:())
desc:() desc:() desc:() desc:()
desc:()
desc:()
desc.Enabled =
animateScript = character:()
animateScript
animateScript.Disabled animateScript.Disabled =
animateScript.Disabled = .() animateScript.Disabled =
(character)
character
character:(, )
character:(, )
(character)
character:():(()
AntiRagdollEnabled
.()
character:(, )
(character)
)
character:():(()
AntiRagdollEnabled character:(, )
)
() NoSpreadEnabled = NoSpreadEnabled (NoSpreadToggle, NoSpreadKnob, NoSpreadEnabled)
() RapidFireEnabled = RapidFireEnabled (RapidFireToggle, RapidFireKnob, RapidFireEnabled)
() BonbonMagnetEnabled = BonbonMagnetEnabled (MagnetToggle, MagnetKnob, BonbonMagnetEnabled)
() FullbrightEnabled = FullbrightEnabled (FullbrightToggle, FullbrightKnob, FullbrightEnabled)
() NoFogEnabled = NoFogEnabled (NoFogToggle, NoFogKnob, NoFogEnabled)
() NoShadowsEnabled = NoShadowsEnabled (NoShadowsToggle, NoShadowsKnob, NoShadowsEnabled)
(character)
character InfiniteStaminaEnabled
character:(, Workspace:() + )
()
InfiniteStaminaEnabled = InfiniteStaminaEnabled
InfiniteStaminaEnabled (LocalPlayer.Character)
LocalPlayer.Character LocalPlayer.Character:(, )
(StaminaToggle, StaminaKnob, InfiniteStaminaEnabled)
()
AntiRagdollEnabled = AntiRagdollEnabled
AntiRagdollEnabled (LocalPlayer.Character)
(AntiRagdollToggle, AntiRagdollKnob, AntiRagdollEnabled)
() AutoSkillCheckEnabled = AutoSkillCheckEnabled (AutoSkillToggle, AutoSkillKnob, AutoSkillCheckEnabled)
() AutoHopiumEnabled = AutoHopiumEnabled (AutoHopiumToggle, AutoHopiumKnob, AutoHopiumEnabled)
()
ChainFlingEnabled = ChainFlingEnabled
ChainFlingEnabled stopChain = ()
(ChainFlingToggle, ChainFlingKnob, ChainFlingEnabled)
() DogAimbotEnabled = DogAimbotEnabled (DogAimbotToggle, DogAimbotKnob, DogAimbotEnabled)
()
BonbonEspEnabled = BonbonEspEnabled
BonbonEspEnabled
_, part (CollectionService:(BonbonTag)) (part)
(BonbonEspToggle, BonbonEspKnob, BonbonEspEnabled)
() BigHitboxEnabled = BigHitboxEnabled (BigHitboxToggle, BigHitboxKnob, BigHitboxEnabled)
LocalPlayer.CharacterAdded:((char)
InfiniteStaminaEnabled .() (char)
AntiRagdollEnabled .() (char)
)
ActiveMarks = {}
FoldersToScan = {
{ Name = , Color = .(, , ), PlayersOnly = },
{ Name = , Color = .(, , ), Named = { Cremator = .(, , ) } }
}
()
model, highlight (ActiveMarks)
highlight highlight.Parent highlight:()
.(ActiveMarks)
()
EspEnabled
LocalChar = LocalPlayer.Character
CurrentTargets = {}
_, folderData (FoldersToScan)
folder = Workspace:(folderData.Name)
folder
_, model (folder:())
humanoid = model:() model:()
humanoid humanoid.Health > model ~= LocalChar
isPlayer = Players:(model)
folderData.PlayersOnly isPlayer
CurrentTargets[model] =
highlight = ActiveMarks[model]
highlight highlight.Parent
highlight = .()
highlight.Name =
highlight.FillTransparency =
highlight.OutlineTransparency =
highlight.DepthMode = .HighlightDepthMode.AlwaysOnTop
highlight.Adornee = model
highlight.Parent = model
ActiveMarks[model] = highlight
customColor = folderData.Named folderData.Named[model.Name]
highlight.FillColor = customColor folderData.Color
model, highlight (ActiveMarks)
CurrentTargets[model]
highlight highlight:()
ActiveMarks[model] =
()
EspEnabled = EspEnabled
EspEnabled ()
(EspToggle, EspKnob, EspEnabled)
.(()
EspEnabled (updateESP)
.()
)
()
CameraEffectsEnabled = CameraEffectsEnabled
CameraEffectsEnabled
RunService:()
ScreenEffect = Lighting:()
ScreenEffect ScreenEffect.Brightness =
(CamToggle, CamKnob, CameraEffectsEnabled)
NoSpreadToggle.MouseButton1Click:(toggleNoSpread)
RapidFireToggle.MouseButton1Click:(toggleRapidFire)
MagnetToggle.MouseButton1Click:(toggleBonbonMagnet)
FullbrightToggle.MouseButton1Click:(toggleFullbright)
NoFogToggle.MouseButton1Click:(toggleNoFog)
NoShadowsToggle.MouseButton1Click:(toggleNoShadows)
StaminaToggle.MouseButton1Click:(toggleStamina)
AntiRagdollToggle.MouseButton1Click:(toggleAntiRagdoll)
AutoSkillToggle.MouseButton1Click:(toggleAutoSkill)
AutoHopiumToggle.MouseButton1Click:(toggleAutoHopium)
ChainFlingToggle.MouseButton1Click:(toggleChainFling)
DogAimbotToggle.MouseButton1Click:(toggleDogAimbot)
EspToggle.MouseButton1Click:(toggleEsp)
BonbonEspToggle.MouseButton1Click:(toggleBonbonEsp)
BigHitboxToggle.MouseButton1Click:(toggleBigHitbox)
CamToggle.MouseButton1Click:(toggleCameraEffects)
UserInputService.InputBegan:((input, gameProcessed)
gameProcessed
input.KeyCode == .KeyCode.K ()
input.KeyCode == .KeyCode.J ()
input.KeyCode == .KeyCode.M ()
input.KeyCode == .KeyCode.N ()
input.KeyCode == .KeyCode.H ()
input.KeyCode == .KeyCode.RightControl
MainFrame.Visible = MainFrame.Visible
MainFrame.Visible ()
input.KeyCode == AimbotSettings.Key AimbotHolding =
input.KeyCode == AimbotSettings.ToggleKey ()
input.KeyCode == .KeyCode.E ChainFlingEnabled chaining
.(runChain)
input.KeyCode == .KeyCode.Q stopChain = ()
)
UserInputService.InputEnded:((input)
input.KeyCode == AimbotSettings.Key AimbotHolding =
)
MainFrame:():(()
isTouchDevice MobileActions.Visible = MainFrame.Visible
)PLS READ WHAT IS BELOW THIS First It is Undetect BUT Still Use It On Your Alt Wih Vpn ON!! To Avoide Getting banned and dont use dex ur gonna get banned! I Got banned on my main and it is sad but alr fuck it Combat No Spread For Guns 🔫 Manipulator Fling [E]: chain-flings Dogs into each other (up to 4) OP! Drag Dog First!!!! 🧨 Player Infinite Stamina [K] Best! 🏃♂️ Anti Ragdoll [J] kinda works) Auto Skill Check [M] auto plays The Escape Mini game when Dragged auto Hold RMB Hopium [N]: rapid-fire Hopium tool (Will be fixed soon!) Visuals Radar ESP [H]: players in blue, Dogs in red One Guy Black, Remove Camera Pop